Showing posts with label x wing. Show all posts
Showing posts with label x wing. Show all posts

X-Wing: Secondary Weapon Systems- Ion Cannon Turret


Secondary Weapon Systems- Ion Cannon Turret




Hi guys, i felt you all needed to see this, this is originally from Clint over at the the metal bikini.com so all credit goes to him for this!





Ion Cannon Turret (5)
Attack Dice: 3
Range: 1-2
Card Text: Attack 1 ship (even a ship outside your firing arc). If this attack hits the target ship, the ship suffers 1 damage and receives 1 Ion Token. Then cancel all dice results.
Usage: First, understand how this works- if you score at least one hit (e.g. you roll more hit/ crit explosion symbols than your opponent can cancel with wavy arrow Evade symbols), they get an Ion Token and one damage (regardless of how many hits actually got through the Evades rolled, Evade Action, or shields). If they get an Ion Token, they don’t use a movement dial next turn, instead they move forward 1, which is considered to be a white move for these purposes (note they can still do Actions and can attack and defend as normal). Second, realize that a TIE with an Evade token is not very likely to be ionized- this isn’t some spam cannon- you do still need to be intelligent with your target selections. Third, you’re only going to do 1 hit worth of damage when you successfully use the Ion Cannon Turret, regardless of what you roll, so be smart about that too. 


Admittedly, with only having a 2 Attack primary weapon, it’s usually going to be better for a Y-Wing to fire the Ion, but not if you can get into Range 1 and fire primary which of course nets you 3 dice without a hit limiter.


All that said, many people, me included, really don’t consider fielding a Y-Wing without an Ion Cannon Turret as they tend to mitigate the poor manueverability of the Y-Wing. It’s also great for catching people off guard as many players look at movement and manuevering with a keen eye on the firing arcs of their opponent’s ships. Having a 360 degree arc of fire will catch veteran and new players off-guard a like, often several times per game (at least in my experience).

Bear in mind too, even though it's not some sort of missile or torpedo, the Ion Cannon Turret is a Secondary Weapon System. As such, you do not get an extra attack die firing from Range 1, but conversely, your opponent does not get an extra defense die if you're attacking him from Range 3!

EDIT: Recall that the Ion Cannon Turret has a Range of 1-2 so the above doesn't really apply to the ICT. The no extra Defense die portion of the discussion is the result of me getting that rule wrong for a long time, so I kind of go overboard mentioning it any chance I get.

The takeaway here is the discussion is correct, but it doesn't apply to ICTs.
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X-Wing: Elite Pilot Skills- Expert Handling


Elite Pilot Skills- Expert Handling

Hi guys, i felt you all needed to see this, this is originally from Clint over at the the metal bikini.com so all credit goes to him for this!




Expert Handling (2)
Card Text: Perform a Barrel Roll. If you do not have the Barrel Roll icon in your Action Bar, receive one stress token. You may then remove one Target Lock from your ship.
Usage in game: Primarily to give an X-Wing the Barrel Roll ability or to give an Impieral fighter the ability to shed pesky Target Locks.
Action?: Yes. Using Expert Handling requires the use of an action.

A Rebel ship suddenly able to Barrel Roll has the potential to disrupt a lot of Imperial player’s plans because it’s just so unexpected and goes against how they’ve learned to play the game. It does require an action, but so does regular Barrel Roll, so you’re really not giving anything up there.

On the Imperial side, I’d be unlikely to pay for something I already get in the cost of the ship, but that’s me- your mileage may vary. Shedding TLs is nice, but I don’t know that it’s worth 2 points. Perhaps on ships like Vader who has two actions or Howlrunner and her nice Area-of-Effect buff as they're also juicy targets for TLs. Or if you want to make Dark Curse just damn near unhittable...

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X-Wing: Concussion missiles.


Secondary Weapon Systems- Concussion Missiles 

Hi guys, i felt you all needed to see this, this is originally from Clint over at the the metal bikini.com so all credit goes to him for this!



Concussion Missiles (4)
Attack Dice: 4
Range: 2-3
Card Text: Spend your Target Lock and discard this card to perform this attack. You may change 1 of your blank results to a <hit>.
Usage: This is the missile most folks choose to use. Again, I think the decision should be contextual, but this is the missile the internet loves. In any case, it is a good one; no debating that. The ability to change a blank to a hit ensures at least one hit with a Focused Concussion Missile shot, and that shouldn’t be disregarded. They also give 4 attack dice at Range 3 which is great, especially for the players with TIE Advanced who often find themselves around the edges of a battle rather than in the thick of it.

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X-Wing: Elite Pilot Skills- Determination

Elite Pilot Skills- Determination

Hi guys, i felt you all needed to see this, this is originally from Clint over at the the metal bikini.com so all credit goes to him for this!

Determination (1)
Card Text: When you are dealt a face up card with the Pilot trait, discard it immediately without resolving its effects.
Usage in game: This card is pretty specific in its usage, but as it only costs 1 point, it’s still not a bad deal.
Action?: No.

First, the face up card referenced in the card text is, in plain speak, a Critical Damage result. If you haven’t noticed, there’s only one crit marked on the standard attack die although there are several pilots with special abilities that allow them to bestow crits in various ways. In any case, should you be unlucky enough to be the recipient of a crit, if the result is a Pilot damage trait (8 out of 33 total Damage cards), it goes away like it never happened. Is that statistically likely to happen? No. Is it worth 1 point to totally ruin your opponent's day if it does? Maybe. I have been known to throw it on the random pilot from time to time in situations like that.


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X-Wing: Secondary Weapon Systems- Cluster Missiles


Secondary Weapon Systems- Cluster Missiles

Hi guys, i felt you all needed to see this, this is originally from Clint over at the the metal bikini.com so all credit goes to him for this!


Cluster Missiles (4)
Attack Dice: 3
Range: 1-2
Card Text: Spend your Target Lock and discard this card to perform this attack twice.
Usage: Effectively, you’re making two attacks at the same target with this card. This means that Focusing a Cluster Missile attack will only affect one of the two “ salvos” (ditto for someone trying to Focus their defense rolls), but that Marksmanship affects both “ salvos.” Generally, most folks opt for Concussion Missiles over Clusters, but I think both have their value. Clusters have the potential to generate more hits on targets with low Agility like Y-Wings. Against anything higher, the benefit of rolling six dice is lessened to a certain degree, especially against ships who can Evade as an Action.

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X-Wing: Listbuilding with wave 1 only products.

     Hi guys, i felt you all needed to see this, this is originally from Clint over at the the metal bikini.com so all credit goes to him for this!

 

X-Wing Listbuilding Wave 1 Intro

X-Wing wave 1 game in progress.
Intro
List building in Star Wars: X-Wing Miniatures isn’t as critical to game outcome as in some miniatures games, but there are some general guidelines that can be taken into account as well as some specifics for Imperial and Rebel lists that can be used to increase overall efficiency, at least at an “on paper” level.

The thing to bear in mind with X-Wing Miniatures is that being able to utilize movement/ maneuvering of your ships is the most important skill to possess in this game, bar none. Not your ship list, not the upgrades you've selected and the way they synergize with Pilot abilities, not anything else- it’s very, very much about your ability to move your ships around without running into anything (and hopefully guess your opponent’s movements to a certain extent too).

Long story short, most of the time when people lose playing this game, it’s not because they took the wrong list or even that they were outplayed by a cagey opponent- it’s because they don’t know how to play the list, don’t know how to move the list, or a combination of both. This game has internal and external balance like no other miniatures game I’ve ever played. It’s amazing how balanced the two factions are while being completely diverse in playstyle. That being the case- namely that there’s no auto-win button, the thing that sets the bad players apart from the good players, and the great apart from the good, is the ability to move effectively. A close second is the ability to play the Pilot Rank, which is of course, a whole other topic, but one that does factor into list building, so it will be discussed to some degree in the following articles.

All that said, two players that are of similar experience with the game might find an advantage in the list of available options, synergy between pilots, or perhaps a previously unknown or overlooked rule interaction. That’s where these article may come in handy.

Note: The following articles in this series assumes some familiarity with the game- how Pilot Rank works, what declaring a Focus action gets you, etc. I’m going to assume you already know stuff like that for the purposes of this article. The idea here is to make an intermediate level player more dangerous, not to take a player completely new to the game through the ruleset and how it works. I think that if you've sought out list building information on the internet, you're probably already somewhat familiar with the game, but if you're completely new to the game, truthfully the best advice I can give is to simply watch the videos on the FFG site and play a few games.



As before, this article was written by Clint over at the metal bikini.com so all credit goes to him.

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Showcase: Wrecked YT-1300 (Not the Millenium Faclon!) X-Wing Scenery finished.

 Wrecked YT-1300 X-Wing Scenery finished.

Hi guys, this represents the last of my X-Wing scenery (for now) and at last i get back to my Legio spectra marines!

Anyway, heres the finished pictures!

Wrecked Yt-1300 millennium falcon for x-wing

Wrecked Yt-1300 millennium falcon for x-wing

Wrecked Yt-1300 millennium falcon for x-wing

Wrecked Yt-1300 millennium falcon for x-wing

I look forward to recieving my X wing wave 2 preorders, they cant be long till they get here now!


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WIP: Wrecked YT-1300 X-Wing Scenery

WIP: Wrecked YT-1300 X-Wing Scenery

Hi guys, remember that Revell Mini Kit Millenium falcon? You can see the unboxing post HERE And the finished kit HERE.
Well as you can see i have finally "wrecked" it, and mounted it on a stand for use in my games of X-Wing.

Not the Millenium Falcon
.All thats left to do now is paint it! Hopefully i will have more WIP's in the next few days! I'm really enjoying doing my bits and bobs for X-Wing. I've also placed my pre orders for the wave 2 ships. I'm very excited indeed!
Still not the Millenium Falcon.

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Showcase: Revell Mini Kit Millenium Falcon.

 Revell Mini Kit Millenium Falcon

Hi guys, if you remember i purchased a Revell Mini kit Millenium Falcon for use as scenery in my X-Wing games. You can see that post  HERE
Well i finally finished assembling the Revell Mini Kit Millenium Falcon , with a little help from my 3 year old daughter! It really was that simple. Anyway, i added extra glue as it was a snap together kit ready for destruction later.

Today i thought i would show you some pictures of what the Revell Mini Kit Millenium Falcon looks like before i wreck it!

Revell Mini Kit Millenium Falcon
Revell Mini Kit Millenium Falcon 2
Revell Mini Kit Millenium Falcon 3

Next up will be the "wrecking it" phase! Stay tuned!

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X-Wing Death Star Scenery Finished.

Death Star Finished.

Death Star, Maybe..

Well guys my Death Star piece of scenery is finally finished for my X-Wing games. I'm not at all happy with this piece, hence its not even a showcase, but as it was a piece of scenery i dont mind. During the game people hopefully wont notice its shadyness, although it is rather large!

Death star Rear, does the Death star even have a rear?



I do have an X-wing game planned for tomorrow night so stay tuned for the results of that game.

On another note, i did manage to produce another painting. Let me know what you think!

Newest painting.


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Unboxing: X-Wing, Y-Wing expansion pack.

Unboxing: Y-Wing expansion Pack.


Hi all, today i am showing the exciting unboxing of the Y-Wing expansion pack for the FFG game, X-Wing.
 You can see my other X-Wing related unboxings below.

X-Wing Expansion.
TIE Advanced Expansion

On to the Unboxing!.


 Here is the pack itself as you would buy your Y-Wing expansion in the shop, or if you were so inclined, through the mail as you ordered it online. This one, i bought from Langleys of Norwich. An awesonme little treasure trove of goodies. So lets open it up and see what you get inside your Y-Wing expansion pack.


Heres the contents of the Y-Wing expansion pack. You can see you get the Y-wing itself in its clamshell pack, a bag of push out tokens and cards, and of course the Y-Wing reference sheet. Lets have a look at the ship itself.


Heres the Y-Wing itself, theres another picture at the top of the page, just to give you an idea of the size. Yet again for its size the Y-Wing is lovely, this time mine has a little bit of a wonky engine section but i'm not too fussed about that. Theres also the plastic stand and the parts to help make the Y-Wing maneuver dial fit together. Lets have a look and see whats in the bag of goodies.


Here we can see the two sheets of push out tokens for the Y-Wing. these sheets contain the Y-Wing maneuver dial parts, ship number tokens and Shield tokens along with the Ion cannon token (among other bits and bobs) Next up the Ion cannon itself!


Heres thye Ion cannon upgrade card. its a hefty amount at 5 points. it has a 360 degree arc and 3 attack die. However the card says the enemy ship can only take one damage regardless but is then subject to the ion cannon rule from the token, which is here:


Heres the Ion cannon token and reference card. We can see the enemy ship cant choose any maneuver apart from 1 straight forward. perfect for making the enemy ship crash! After using this gun a few times, i think its more gimmicky than usefull, id rather cause more damage that prevent the enemy ship moving. I feel 5 points is a little steep for this.


 Up next are the extra pilot cards. theres 4 different pilots available for the Y-wing, both rookies all the way up to Horton Salm. (did Horton hear a who?) There are also the usual upgrade cards, alongside the alreasdy shown, Ion Cannon.


 Here they are, theres some R2 units, the Ion cannon card and proton torpedoes. These things are the same as the Torps from the X-Wing set and base game set so those are not so interesting.


 Here they are, the proton torpedoes i dont think i've EVER used in games!

And Lastly, the R2 units.



 I love the R2 units. they add some nice character to your ships and if you have points spare are handy to fill you up.

One makes all 1 and 2 speed maneuvers green, the other discards hull damage. Handy!

Thats it for the Y-Wing unboxing. I hope you found it usefull. Ive a TIE fighter unboxing to do soon, and in a week or so, the Wave 2 ships are released! Exciting times!

Do you own a Y-Wing? Whats your favorite ship?


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Unboxing: Millenium Falcon, Revell Mini Kit.

Millenium Falcon, Revell Mini kit.

Hi guys, as part of my ongoing X-wing project, i wanted some destroyed ships as scenery, luckily i didnt have to pay for a proper FFG millenium falcon just to wreck one! As well all know the X-wng scale is 1-250, Heres the FFG model.

X-Wing Millenium Falcon.
Now, although one of those beasts is on my list, i still want to wreck one, so here is where this new kit comes in. The scale of this Revell kit is something like 1-243 so that is REALLY close to the FFG scale and thus perfect for wrecking!

Millenium Falcon and Macdonalds.

The FFG millenium falcon is probably going to cost around 20-25 english pounds when released, so wrecking one of those isnt an option. This Millenium falcon on the other hand, is only £7 a bargain! even had enough for a milkshake and a cheeseburger! Yum!

Millenium Falcon in packaging.

Here you can see the box itself inside its packaging. it comes in a nice foil wrapped box.

Contents of Millenium Falcon box.

Upon opening the packaging, you come up with these, a bag containing sprues, and an instruction sheet.

Millenium Faclon Sprues.

And heres the contents of the sprue bag for the millenium falcon. You can almost see Han and chewie in the cockpit, tiny!

I look forward to getting this built and wrecked! Keep an eye out for more posts on this soon!

Have you built any scenery for X-Wing yet?


As always thank you very much for visiting the site----------if you have any questions or comments please feel free to share them!----------You can help us out by joining us on facebook here: https://www.facebook.com/Scifiwargamers or Following us on twitter Here: @Marsekay-------If youre feeling VERY generous,by using the donate button or finally just browsing the site! ----------Thanks for visiting from the SciFiWargamers team.
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Showcase: X-Wing Asteroids Terrain.

X-Wing Asteroids.

 Hi guys, as you may already know, a few days ago i completed a quick board for playing X-Wing games on, which you can see HERE.
Due to it being completely barren, and not being a fan of the 2d punch out token terrain from the boxed set, i thought i should knock some terrain up quickly myself. I decided, amongst other things (which i will reveal later) that i wanted asteroids, so i had to come up with a way to make some.
Luckily while wandering around in hobbycraft as per usual, i found some polystyrene balls which fit the bill.
Anyway, here are the results of a couple of days work, i will follow this up with a tutorial on how i made them in the next few days!

Asteroid 1
Asteroid 2

Asteroid 3
Asteroid 4

Last night we managed to use the asteroids at the local club during a couple of games of X-Wing.


Swarm of TIE fighters incoming!
 This was the first game, I played Rebels (my personal favorite) and Will played Imperials. It was a close game and i thought the imperials had won. the rebels were down to Luke who managed to finish off the remaining Ties and secure victory!


This was the second game we played, this time i played imperials and Will was Reb's. sadly we didnt have time to finish this game but it looked like the rebels were going to pull off a win, due to the imps being down to only darth vader rather quickly. Damn those fragile TIE fighters!

Have you played X-wing yet? if not, WHY NOT?!

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New X-Wing Board, Scenery Ideas and Purchases.

 New X-wing board Scenery project.

X-wings with their s-foils locked in attack po...
X-wings with their s-foils locked in attack position as they assault the Death Star in A New Hope (1997 Special Edition) (Photo credit: Wikipedia)
Hi guys, you probably saw my finished x-wing space board HERE but it looks a little plain.. what it really needs is some scenery.

In the basic core game box for X-Wing, you get some card cut out asteroids, which IMO dont cut it in a 3d miniatures game so what we need are 3d pieces!

Thus what i have done is purchased some interesting things, Heres what i picked up:

Lots of new stuff!
In this little lot is a few polystyrene balls to make asteroids and of course, The Death Star (obviously not in scale!) and a few asteroids (Theres some big balls not shown in the picture)
What i am looking forward to is making a wrecked YT-1300 out of the millenium falcon kit, this thing is ALMOST the same scale as X-wing. I think its at 1/230 and x-wing is 1/250.

I look forward to getting this going.

More photos as i get cracking!

Have you made any scenery for your X-Wing game yet?

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Star Wars X-Wing: Starfield Board.

 Star Wars X-Wing: Starfield Board.

The Finished Board, sans scenery.

Hi guys, Today i built a new X-wing board, after buying some more "pets"

Super fast Weather Loach.


 This ones a "Weather Loach" and i thought it would be a lazy beast, sadly its the fastest thing ever when it comes out and i struggled to take photos... unlike this lazy sod.

Laziest most odd dog in the world, it has its own "invisibility cloak" and bottle toy.

Anyway! as its taking me a year and a day to produce my Hoth themed battle board, i thought i would knock out a quick and easy Star Field Board for my X-Wing games. People are fed up of flying over the wooden table top!

Luckily i managed to produce this with only bits i had laying about so it was super cheap, and super easy, not to mention super fast!

Heres how i made it.

Firstly i Aquired 2 sheets of thin board that when laid together would provide a 36"x36" playing board which is the standard size for X-Wing games.

Two plain boards.

The two boards, when laid together look like this:

Potential playing board.

 I then dug out an old tin of cheap automotive spray paint!

Cheap and nasty aerosol.

 I used the spray to give each board a light dusting before going to town on them.

Hoping i had enough paint to last.

After that i thought it would be a good idea to spray round the edges first so they would be nice and covered.

Getting the edges right.
Again after that i gave each board another 3 layers of paint, 

After 2 layers of paint.

 After the third layer, and laying them together, i had this:

Three layers and looking solid.

Then it was time for more equipment! A Toothbrush (stole from the girlfriend) some white paint. and a pot for the paint.

Equipment for Stars, with added Girlfriend's Toothbrush.

Then i flicked the hell out of it, all over the place, It was GREAT fun! sadly it was all over too soon and i ended up with this:

The Finished Article.

Awesome don't you think!

Have you made an X-wing board yet? What boards have you made?



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