Showing posts with label x wing. Show all posts
Showing posts with label x wing. Show all posts

X-Wing: Secondary Weapon Systems- Ion Cannon Turret


Secondary Weapon Systems- Ion Cannon Turret




Hi guys, i felt you all needed to see this, this is originally from Clint over at the the metal bikini.com so all credit goes to him for this!





Ion Cannon Turret (5)
Attack Dice: 3
Range: 1-2
Card Text: Attack 1 ship (even a ship outside your firing arc). If this attack hits the target ship, the ship suffers 1 damage and receives 1 Ion Token. Then cancel all dice results.
Usage: First, understand how this works- if you score at least one hit (e.g. you roll more hit/ crit explosion symbols than your opponent can cancel with wavy arrow Evade symbols), they get an Ion Token and one damage (regardless of how many hits actually got through the Evades rolled, Evade Action, or shields). If they get an Ion Token, they don’t use a movement dial next turn, instead they move forward 1, which is considered to be a white move for these purposes (note they can still do Actions and can attack and defend as normal). Second, realize that a TIE with an Evade token is not very likely to be ionized- this isn’t some spam cannon- you do still need to be intelligent with your target selections. Third, you’re only going to do 1 hit worth of damage when you successfully use the Ion Cannon Turret, regardless of what you roll, so be smart about that too. 


Admittedly, with only having a 2 Attack primary weapon, it’s usually going to be better for a Y-Wing to fire the Ion, but not if you can get into Range 1 and fire primary which of course nets you 3 dice without a hit limiter.


All that said, many people, me included, really don’t consider fielding a Y-Wing without an Ion Cannon Turret as they tend to mitigate the poor manueverability of the Y-Wing. It’s also great for catching people off guard as many players look at movement and manuevering with a keen eye on the firing arcs of their opponent’s ships. Having a 360 degree arc of fire will catch veteran and new players off-guard a like, often several times per game (at least in my experience).

Bear in mind too, even though it's not some sort of missile or torpedo, the Ion Cannon Turret is a Secondary Weapon System. As such, you do not get an extra attack die firing from Range 1, but conversely, your opponent does not get an extra defense die if you're attacking him from Range 3!

EDIT: Recall that the Ion Cannon Turret has a Range of 1-2 so the above doesn't really apply to the ICT. The no extra Defense die portion of the discussion is the result of me getting that rule wrong for a long time, so I kind of go overboard mentioning it any chance I get.

The takeaway here is the discussion is correct, but it doesn't apply to ICTs.
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X-Wing: Elite Pilot Skills- Expert Handling


Elite Pilot Skills- Expert Handling

Hi guys, i felt you all needed to see this, this is originally from Clint over at the the metal bikini.com so all credit goes to him for this!




Expert Handling (2)
Card Text: Perform a Barrel Roll. If you do not have the Barrel Roll icon in your Action Bar, receive one stress token. You may then remove one Target Lock from your ship.
Usage in game: Primarily to give an X-Wing the Barrel Roll ability or to give an Impieral fighter the ability to shed pesky Target Locks.
Action?: Yes. Using Expert Handling requires the use of an action.

A Rebel ship suddenly able to Barrel Roll has the potential to disrupt a lot of Imperial player’s plans because it’s just so unexpected and goes against how they’ve learned to play the game. It does require an action, but so does regular Barrel Roll, so you’re really not giving anything up there.

On the Imperial side, I’d be unlikely to pay for something I already get in the cost of the ship, but that’s me- your mileage may vary. Shedding TLs is nice, but I don’t know that it’s worth 2 points. Perhaps on ships like Vader who has two actions or Howlrunner and her nice Area-of-Effect buff as they're also juicy targets for TLs. Or if you want to make Dark Curse just damn near unhittable...

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X-Wing: Concussion missiles.


Secondary Weapon Systems- Concussion Missiles 

Hi guys, i felt you all needed to see this, this is originally from Clint over at the the metal bikini.com so all credit goes to him for this!



Concussion Missiles (4)
Attack Dice: 4
Range: 2-3
Card Text: Spend your Target Lock and discard this card to perform this attack. You may change 1 of your blank results to a <hit>.
Usage: This is the missile most folks choose to use. Again, I think the decision should be contextual, but this is the missile the internet loves. In any case, it is a good one; no debating that. The ability to change a blank to a hit ensures at least one hit with a Focused Concussion Missile shot, and that shouldn’t be disregarded. They also give 4 attack dice at Range 3 which is great, especially for the players with TIE Advanced who often find themselves around the edges of a battle rather than in the thick of it.

As always thank you very much for visiting the site----------if you have any questions or comments please feel free to share them!----------You can help us out by joining us on facebook here: https://www.facebook.com/Scifiwargamers or Following us on twitter Here: @Marsekay-------If youre feeling VERY generous,by using the donate button or finally just browsing the site! ----------Thanks for visiting from the SciFiWargamers team.
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X-Wing: Elite Pilot Skills- Determination

Elite Pilot Skills- Determination

Hi guys, i felt you all needed to see this, this is originally from Clint over at the the metal bikini.com so all credit goes to him for this!

Determination (1)
Card Text: When you are dealt a face up card with the Pilot trait, discard it immediately without resolving its effects.
Usage in game: This card is pretty specific in its usage, but as it only costs 1 point, it’s still not a bad deal.
Action?: No.

First, the face up card referenced in the card text is, in plain speak, a Critical Damage result. If you haven’t noticed, there’s only one crit marked on the standard attack die although there are several pilots with special abilities that allow them to bestow crits in various ways. In any case, should you be unlucky enough to be the recipient of a crit, if the result is a Pilot damage trait (8 out of 33 total Damage cards), it goes away like it never happened. Is that statistically likely to happen? No. Is it worth 1 point to totally ruin your opponent's day if it does? Maybe. I have been known to throw it on the random pilot from time to time in situations like that.


As always thank you very much for visiting the site----------if you have any questions or comments please feel free to share them!----------You can help us out by joining us on facebook here: https://www.facebook.com/Scifiwargamers or Following us on twitter Here: @Marsekay-------If youre feeling VERY generous,by using the donate button or finally just browsing the site! ----------Thanks for visiting from the SciFiWargamers team.
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X-Wing: Secondary Weapon Systems- Cluster Missiles


Secondary Weapon Systems- Cluster Missiles

Hi guys, i felt you all needed to see this, this is originally from Clint over at the the metal bikini.com so all credit goes to him for this!


Cluster Missiles (4)
Attack Dice: 3
Range: 1-2
Card Text: Spend your Target Lock and discard this card to perform this attack twice.
Usage: Effectively, you’re making two attacks at the same target with this card. This means that Focusing a Cluster Missile attack will only affect one of the two “ salvos” (ditto for someone trying to Focus their defense rolls), but that Marksmanship affects both “ salvos.” Generally, most folks opt for Concussion Missiles over Clusters, but I think both have their value. Clusters have the potential to generate more hits on targets with low Agility like Y-Wings. Against anything higher, the benefit of rolling six dice is lessened to a certain degree, especially against ships who can Evade as an Action.

As always thank you very much for visiting the site----------if you have any questions or comments please feel free to share them!----------You can help us out by joining us on facebook here: https://www.facebook.com/Scifiwargamers or Following us on twitter Here: @Marsekay-------If youre feeling VERY generous,by using the donate button or finally just browsing the site! ----------Thanks for visiting from the SciFiWargamers team.
You have read this article x wing with the title x wing. You can bookmark this page URL https://cambetamacaubangkok.blogspot.com/2013/03/x-wing-secondary-weapon-systems-cluster.html. Thanks!

X-Wing: Listbuilding with wave 1 only products.

     Hi guys, i felt you all needed to see this, this is originally from Clint over at the the metal bikini.com so all credit goes to him for this!

 

X-Wing Listbuilding Wave 1 Intro

X-Wing wave 1 game in progress.
Intro
List building in Star Wars: X-Wing Miniatures isn’t as critical to game outcome as in some miniatures games, but there are some general guidelines that can be taken into account as well as some specifics for Imperial and Rebel lists that can be used to increase overall efficiency, at least at an “on paper” level.

The thing to bear in mind with X-Wing Miniatures is that being able to utilize movement/ maneuvering of your ships is the most important skill to possess in this game, bar none. Not your ship list, not the upgrades you've selected and the way they synergize with Pilot abilities, not anything else- it’s very, very much about your ability to move your ships around without running into anything (and hopefully guess your opponent’s movements to a certain extent too).

Long story short, most of the time when people lose playing this game, it’s not because they took the wrong list or even that they were outplayed by a cagey opponent- it’s because they don’t know how to play the list, don’t know how to move the list, or a combination of both. This game has internal and external balance like no other miniatures game I’ve ever played. It’s amazing how balanced the two factions are while being completely diverse in playstyle. That being the case- namely that there’s no auto-win button, the thing that sets the bad players apart from the good players, and the great apart from the good, is the ability to move effectively. A close second is the ability to play the Pilot Rank, which is of course, a whole other topic, but one that does factor into list building, so it will be discussed to some degree in the following articles.

All that said, two players that are of similar experience with the game might find an advantage in the list of available options, synergy between pilots, or perhaps a previously unknown or overlooked rule interaction. That’s where these article may come in handy.

Note: The following articles in this series assumes some familiarity with the game- how Pilot Rank works, what declaring a Focus action gets you, etc. I’m going to assume you already know stuff like that for the purposes of this article. The idea here is to make an intermediate level player more dangerous, not to take a player completely new to the game through the ruleset and how it works. I think that if you've sought out list building information on the internet, you're probably already somewhat familiar with the game, but if you're completely new to the game, truthfully the best advice I can give is to simply watch the videos on the FFG site and play a few games.



As before, this article was written by Clint over at the metal bikini.com so all credit goes to him.

As always thank you very much for visiting the site----------if you have any questions or comments please feel free to share them!----------You can help us out by joining us on facebook here: https://www.facebook.com/Scifiwargamers or Following us on twitter Here: @Marsekay-------If youre feeling VERY generous,by using the donate button or finally just browsing the site! ----------Thanks for visiting from the SciFiWargamers team.
You have read this article clint / x wing with the title x wing. You can bookmark this page URL https://cambetamacaubangkok.blogspot.com/2013/03/x-wing-listbuilding-with-wave-1-only.html. Thanks!

Showcase: Wrecked YT-1300 (Not the Millenium Faclon!) X-Wing Scenery finished.

 Wrecked YT-1300 X-Wing Scenery finished.

Hi guys, this represents the last of my X-Wing scenery (for now) and at last i get back to my Legio spectra marines!

Anyway, heres the finished pictures!

Wrecked Yt-1300 millennium falcon for x-wing

Wrecked Yt-1300 millennium falcon for x-wing

Wrecked Yt-1300 millennium falcon for x-wing

Wrecked Yt-1300 millennium falcon for x-wing

I look forward to recieving my X wing wave 2 preorders, they cant be long till they get here now!


As always thank you very much for visiting the site----------if you have any questions or comments please feel free to share them!----------You can help us out by joining us on facebook here: https://www.facebook.com/Scifiwargamers or Following us on twitter Here: @Marsekay-------If youre feeling VERY generous,by using the donate button or finally just browsing the site! ----------Thanks for visiting from the SciFiWargamers team.
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WIP: Wrecked YT-1300 X-Wing Scenery

WIP: Wrecked YT-1300 X-Wing Scenery

Hi guys, remember that Revell Mini Kit Millenium falcon? You can see the unboxing post HERE And the finished kit HERE.
Well as you can see i have finally "wrecked" it, and mounted it on a stand for use in my games of X-Wing.

Not the Millenium Falcon
.All thats left to do now is paint it! Hopefully i will have more WIP's in the next few days! I'm really enjoying doing my bits and bobs for X-Wing. I've also placed my pre orders for the wave 2 ships. I'm very excited indeed!
Still not the Millenium Falcon.

As always thank you very much for visiting the site----------if you have any questions or comments please feel free to share them!----------You can help us out by joining us on facebook here: https://www.facebook.com/Scifiwargamers or Following us on twitter Here: @Marsekay-------If youre feeling VERY generous,by using the donate button or finally just browsing the site! ----------Thanks for visiting from the SciFiWargamers team.


You have read this article WIP / x wing with the title x wing. You can bookmark this page URL https://cambetamacaubangkok.blogspot.com/2013/02/wip-wrecked-yt-1300-x-wing-scenery.html. Thanks!